if _G.AcBypassed == nil then local plr = game:GetService("Players").LocalPlayer if plr.PlayerGui.Extra:FindFirstChild("AntiSploitClient") and plr.PlayerGui.Extra:FindFirstChild("AntiSploitClient2") then plr.PlayerGui.Extra.AntiSploitClient:Destroy() plr.PlayerGui.Extra.AntiSploitClient2:Destroy() end plr.CharacterAdded:Connect(function() plr.PlayerGui:WaitForChild("Extra"):WaitForChild("AntiSploitClient"):Destroy() plr.PlayerGui:WaitForChild("Extra"):WaitForChild("AntiSploitClient2"):Destroy() end) end _G.AcBypassed = true