DisplayName = ASRAAM AAM Type = AAMissile Power = 60 Acceleration = 4 Explosion = 5 Flaming = false Sight = MissileSight Delay = 7 ReloadTime = 100 Round = 2 LockTime = 10 ProximityFuseDist = 1 ModelBullet = aim120 Sound = missile_1_snd MaxAmmo = 8 SuppliedNum = 4 Item = 1, iron_ingot Item = 1, gunpowder Item = 1, redstone